Description

Spiral Bound Interactive, an emerging indie studio ready to blow minds, is proud to announce its first game: You Will Die Here Tonight.

Inspired by the survival-horror genre's golden era, players will guide all six members of the ARIES Division through an open-ended mansion hunted by relentless danger in top-down pre-rendered 3D. When running is no longer an option, seamlessly switch to fully 3D first-person combat, take aim, and pray you don't miss!

Lost and separated within the mysterious Breckenridge Estate, you play as each member of the elite Aries Division as they work to track down and apprehend a dangerous killer responsible for the slaughter of his family.

Can you embrace the death of your team to uncover the truth, or will all of your sacrifices have been in vain.

  • VICTIMS ARE HEROES: Play as all six members of Aries Division, each with unique skills and motives that shape how they confront the horrors of their mission - and how far each of them will go for the greater good.

  • DEATH AROUND EVERY CORNER: Explore the sinister and brittle reality of an abandoned estate where nothing is what it seems and anything could take your life.

  • KILL AND BE KILLED: Full 3D first-person battle system against terrifying creatures and manufactured nightmares will keep you on your toes until your fate is inevitably sealed.
    YOU WILL DIE HERE TONIGHT: But, with every death, your actions and decisions will carry forward to empower whoever remains.

Facts

Developer: Spiral Bound Interactive LLC

Founding Date: February 2020

Website: https://www.youwilldieheretonight.com/

Press / Business Inquiries:  Jon@SpiralBoundInteractive.com

Social: https://twitter.com/SpiralBound_Dev

Anticipated Release: 2023 on PC, Console TBD

History

Spiral Bound Interactive is an indie studio based out of Seattle, WA.

YWDHT is their first title.

Video

Images

LOGO + Icon

Team

Jon Williams:  Creative Direction, Art, Design, Story

15 years game making experience. Shipped Red Dead Redemption, Kinect Adventures, and HoloTour. Formerly, Senior Artist at Microsoft.

Alex Schearer: Engineering, Design

14 years game making experience. Shipped Tumblestone, helped ship Superliminal. Formerly, Senior Engineer at Microsoft.

Contact

Jon@SpiralBoundInteractive.com